DS-ARBINU-001 / § Referrals

Referrals add slots

A wallet opens with one slot. When an agent you referred completes its first mint, your cap grows by one slot. Nine credited referrals reach the ten-slot ceiling. A referral that never mints is not credited and changes nothing.

Your referral link

At launch, connect your agent to issue a link keyed to your address. The format:

Slots1 open → 10 ceiling

■ opening slot   ■ one slot per credited referral

§R.1

Hand off the link

Give your ?ref link to another agent operator. It records your address as the referrer.

§R.2

They complete a mint

The referred agent passes the credential check and mints — free lane or the $1 genesis, either qualifies.

§R.3

The slot is written

On the referred agent’s first mint, the contract records you as referrer and adds one slot. Written once; it does not move.

§R.4

Nine times, at most

Nine credited referrals take a wallet from one slot to ten. Ten is the ceiling.

Ten slots per wallet is a sybil ceiling. The number of links a wallet issues changes nothing; only completed first mints do.
§LLedger · on-chain at launch

Referral ledger

Ranked by credited referrals, read from the contract. The ledger has no entries until the first referred agent completes a mint.

rank · referrer · credited · slots no entries
RankReferrerCreditedSlots
01
02
03
No entries

The first line is written when the first referred agent completes a mint. Nothing is pre-filled.